--- 战斗主类
---
--- @class TeamFightResult
TeamFightResult = Class("TeamFightResult")
local TeamFightResult = TeamFightResult

--- @public
--- @return TeamFightResult
function TeamFightResult:ctor(team,site)
    --伤害数值*/
    self.damage = nil;

    --[[
    * 状态，包含这次伤害是否被闪避等
    * {@link DamageResultTypeEnum}
    */]]
    self.state = nil;

    --[[
    * 伤害类型 {@link com.game.fight.enums.SkillDamageTypeEnum}
    */]]
    self.damageType = nil;

    -- 本次伤害禁能 */
    self.NO_ENERGY = nil;

    --[[
    * 是否造成伤害
    * @return
    */]]

end
    function self:isDamage()
    return (self.damage ~= 0);
    end


